![]() and this protagonist has no connection to the main mythology(which is not even explained fully in this, so it doesn't stand on its own), so the only thing you can get into is his personal story and the delving into his mind, which is decent) knows where this is going. and to an extent, it feels like a remake(look, while the original was excellent when it came out, this was released in 2007, we expected more with the passing of 8 years.!), with you going to the same places, meeting the same people. Maybe it's that there is no hurry, that anyone who's played the first game(who thought that one needed a prequel? Everything can be inferred from the clues, this merely shows us stuff we figured out on our own. you know that really tense bit in Max Payne? You're in a building, suddenly there's all these flames around you getting closer to you all the time, you have to keep moving and make the right choices about where to go or you literally meet a firey death? Yeah, this is absolutely nothing like that. He rushes in to save the girl he can hear screaming inside, and. he soon finds Dahlia wearing a snazzy fur coat, and a burning house(yes, *that* one). ![]() dude faints like you wouldn't believe roughly a third of the cutscenes(almost all of which are in-engine, we only get two animated ones) involve him getting back to his feet and/or waking back up), and he takes a shortcut through the town of Silent Hill(because he is unfamiliar with this series), he almost hits someone with his car, and there's a young girl(stop me if you've heard this before. Travis Grady is a trucker(well, supposedly.
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